Perhaps I give myself too much credit here; after releasing videos of the first four Mega Man games on YouTube--along with bonus videos collecting various bloopers, glitches, tricks, and other extra footage--the Internet started to take notice of my humble little endeavor to play and talk my way through the Mega Man games with whatever creativity and style I could muster.
First, I'd already been recording for a few months, and the subscribers I'd gained were starting to tell their friends (or make it visible on their channels that they had left a comment on one of my videos). There was some cross-pollination with the GameCola YouTube channel as well.
Second, my videos were starting to show up on the first or second page of YouTube search results yielded by normal search terms and not stupidly esoteric tags that only my particular videos would have.
I look at the progression: MM1 was the trial run, trying out video recording and commentary for the first time. MM2 was where I got more comfortable with commentary, and where I made a more concentrated effort to show off in a variety of ways. MM3 was where I got all my ranty frustrations out and found I'd be happier if I'd played around with the game a little more before recording.
Further to that, MM5 was spent refining everything I did in MM4 and embracing the things that really separated me from other Mega Man runners--namely, goofing around and using special weapons excessively. People began clamoring--clamoring, I say!--for the next installment after several months had passed since I'd finished MM4.
It was taking a LONG time to assemble my run of MM5, and I wanted to give my friends and subscribers a little something to chew on while I finished up recording. I put together a short teaser for my run of the game, posted it on YouTube, and went to bed.
When I came back the following morning, I had something like thirty comments waiting for me.
This was unheard of.
Fast forward to a few days ago: Despite posting videos of Dino Run, Mega Man: The Power Battle, Mega Man 7, and some Flash games on other channels, there was clamoring for another Mega Man run all my own. I, too, was itching to take on the next game, Mega Man 6, and had been recording new stages regularly. Once I had enough footage, I pieced together a teaser video and posted it before going to bed.
When I came back the following morning, I had something like forty comments waiting for me. Not only was the new video heavily commented, but an entire page of my channel comments had basically filled up overnight. My other videos, which had already been receiving comments at a steady rate, instantly began to grow in commenting popularity.
I couldn't keep up with it all.
I'm aware of the strengths and weaknesses of my videos and usually handle criticism pretty well. Maybe I've grown overly sensitive and accustomed to positive feedback; maybe a few of these recent comments were genuinly mean-spirited and/or less than tactful. Maybe both.
Whatever the case may be, it's tough to want to stay on top of an ever-growing pile of comments when there's the growing risk of tough criticism coming out of the blue.
On the plus side, I am getting to know more people, and I'm spreading the good cheer of Mega Man farther across the Internet, and currently, 30% of the first-page search results for "funny mega man videos" on YouTube are my videos. All around, that's pretty wonderful.
I just can't wait to see what horrific catastrophe happens during the recording/processing phase this time around.
2 comments:
(pollination)
Gah! The contest is over! ;)
Thanks; that line was a last-minute addition...
Post a Comment